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C# 网络编程之简易聊天示例

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还记得刚刚开始接触编程开发时,傻傻的将网站开发和网络编程混为一谈,常常因分不清楚而引为笑柄。后来勉强分清楚,又因为各种各样的协议端口之类的名词而倍感神秘,所以为了揭开网络编程的神秘面纱,本文尝试以一个简单的小例子,简述在网络编程开发中涉及到的相关知识点,仅供学习分享使用,如有不足之处,还请指正。

概述

涉及知识点

本例中涉及知识点如下所示:

网络聊天示意图

如下图所示:看似两个在不同网络上的人聊天,实际上都是通过服务端进行接收转发的。

TCP网络通信示意图

如下图所示:首先是服务端进行监听,当有客户端进行连接时,则建立通讯通道进行通信。

示例截图

服务端截图,如下所示:

客户端截图,如下所示:开启两个客户端,开始美猴王和二师兄的对话。

核心代码

发送信息类,如下所示:

打包帮助类,如下所示:所有需要发送的信息,都要进行封装,打包,编码成固定格式,方便解析。

 1 using System;
 2 using System.Collections.Generic;
 3 using System.Linq;
 4 using System.Text;
 5 using System.Threading.Tasks;
 6 
 7 namespace Common
 8 {
 9     /// <summary>
10     /// 包帮助类
11     /// </summary>
12     public class PackHelper
13     {
14         /// <summary>
15         /// 获取待发送的信息
16         /// </summary>
17         /// <param name="text"></param>
18         /// <returns></returns>
19         public static byte[] GetSendMsgBytes(string text, string source, string dest)
20         {
21             ChatHeader header = new ChatHeader()
22             {
23                 source = source,
24                 dest = dest,
25                 id = Guid.NewGuid().ToString()
26             };
27             ChatMessage msg = new ChatMessage()
28             {
29                 chatType = ChatType.TEXT,
30                 header = header,
31                 info = text
32             };
33             string msg01 = GeneratePack<ChatMessage>(msg);
34             byte[] buffer = Encoding.UTF8.GetBytes(msg01);
35             return buffer;
36         }
37 
38         /// <summary>
39         /// 生成要发送的包
40         /// </summary>
41         /// <typeparam name="T"></typeparam>
42         /// <param name="t"></param>
43         /// <returns></returns>
44         public static string GeneratePack<T>(T t) {
45             string send = SerializerHelper.JsonSerialize<T>(t);
46             string res = string.Format("{0}|{1}|{2}",ChatMark.BEGIN.ToString("X").PadLeft(4, '0'), send, ChatMark.END.ToString("X").PadLeft(4, '0'));
47             int length = res.Length;
48 
49             return string.Format("{0}|{1}", length.ToString().PadLeft(4, '0'), res);
50         }
51 
52         /// <summary>
53         /// 解析包
         /// </summary>
55         /// <typeparam name="T"></typeparam>
56         /// <param name="receive">原始接收数据包</param>
57         /// <returns></returns>
58         public static T ParsePack<T>(string msg, out string error)
59         {
60             error = string.Empty;
61             int len = int.Parse(msg.Substring(0, 4));//传输内容的长度
62             string msg2 = msg.Substring(msg.IndexOf("|") + 1);
63             string[] array = msg2.Split('|');
             if (msg2.Length == len)
65             {
66                 string receive = array[1];
67                 string begin = array[0];
68                 string end = array[2];
69                 if (begin == ChatMark.BEGIN.ToString("X").PadLeft(4, '0') && end == ChatMark.END.ToString("X").PadLeft(4, '0'))
70                 {
71                     T t = SerializerHelper.JsonDeserialize<T>(receive);
72                     if (t != null)
73                     {
74                         return t;
75 
76                     }
77                     else {
78                         error = string.Format("接收的数据有误,无法进行解析");
79                         return default(T);
80                     }
81                 }
82                 else {
83                     error = string.Format("接收的数据格式有误,无法进行解析");
84                     return default(T);
85                 }
86             }
87             else {
88                 error = string.Format("接收数据失败,长度不匹配,定义长度{0},实际长度{1}", len, msg2.Length);
                 return default(T);
90             }
91         }
92     }
93 }
View Code

服务端类,如下所示:服务端开启时,需要进行端口监听,等待链接。

 1 using Common;
 2 using System;
 3 using System.Collections.Generic;
 4 using System.Configuration;
 5 using System.IO;
 6 using System.Linq;
 7 using System.Net;
 8 using System.Net.Sockets;
 9 using System.Text;
10 using System.Threading;
11 using System.Threading.Tasks;
12 
13 /// <summary>
14 /// 描述:MeChat服务端,用于接收数据
15 /// </summary>
16 namespace MeChatServer
17 {
18     public class Program
19     {
20         /// <summary>
21         /// 服务端IP
22         /// </summary>
23         private static string IP;
24 
25         /// <summary>
26         /// 服务端口
27         /// </summary>
28         private static int PORT;
29 
30         /// <summary>
31         /// 服务端监听
32         /// </summary>
33         private static TcpListener tcpListener;
34 
35 
36         public static void Main(string[] args)
37         {
38             //初始化信息
39             InitInfo();
40             IPAddress ipAddr = IPAddress.Parse(IP);
41             tcpListener = new TcpListener(ipAddr, PORT);
42             tcpListener.Start();
43           
44             Console.WriteLine("等待连接");
45             tcpListener.BeginAcceptTcpClient(new AsyncCallback(AsyncTcpCallback), "async");
46             //如果用户按下Esc键,则结束
47             while (Console.ReadKey().Key != ConsoleKey.Escape)
48             {
49                 Thread.Sleep(200);
50             }
51             tcpListener.Stop();
52         }
53 
         /// <summary>
55         /// 初始化信息
56         /// </summary>
57         private static void InitInfo() {
58             //初始化服务IP和端口
59             IP = ConfigurationManager.AppSettings["ip"];
60             PORT = int.Parse(ConfigurationManager.AppSettings["port"]);
61             //初始化数据池
62             PackPool.ToSendList = new List<ChatMessage>();
63             PackPool.HaveSendList = new List<ChatMessage>();
             PackPool.obj = new object();
65         }
66 
67         /// <summary>
68         /// Tcp异步接收函数
69         /// </summary>
70         /// <param name="ar"></param>
71         public static void AsyncTcpCallback(IAsyncResult ar) {
72             Console.WriteLine("已经连接");
73             ChatLinker linker = new ChatLinker(tcpListener.EndAcceptTcpClient(ar));
74             linker.BeginRead();
75             //继续下一个连接
76             Console.WriteLine("等待连接");
77             tcpListener.BeginAcceptTcpClient(new AsyncCallback(AsyncTcpCallback), "async");
78         }
79     }
80 }
View Code

客户端类,如下所示:客户端主要进行数据的封装发送,接收解析等操作,并在页面关闭时,关闭连接。

  1 using Common;
  2 using System;
  3 using System.Collections.Generic;
  4 using System.ComponentModel;
  5 using System.Data;
  6 using System.Drawing;
  7 using System.Linq;
  8 using System.Net.Sockets;
  9 using System.Text;
 10 using System.Threading;
 11 using System.Threading.Tasks;
 12 using System.Windows.Forms;
 13 
 14 namespace MeChatClient
 15 {
 16     /// <summary>
 17     /// 聊天页面
 18     /// </summary>
 19     public partial class FrmMain : Form
 20     {
 21         /// <summary>
 22         /// 链接客户端
 23         /// </summary>
 24         private TcpClient tcpClient;
 25 
 26         /// <summary>
 27         /// 基础访问的数据流
 28         /// </summary>
 29         private NetworkStream stream;
 30 
 31         /// <summary>
 32         /// 读取的缓冲数组
 33         /// </summary>
 34         private byte[] bufferRead;
 35 
 36         /// <summary>
 37         /// 昵称信息
 38         /// </summary>
 39         private Dictionary<string, string> dicNickInfo;
 40 
 41         public FrmMain()
 42         {
 43             InitializeComponent();
 44         }
 45 
 46         private void MainForm_Load(object sender, EventArgs e)
 47         {
 48             //获取昵称
 49             dicNickInfo = ChatInfo.GetNickInfo();
 50             //设置标题
 51             string title = string.Format(":{0}-->{1} 的对话",dicNickInfo[ChatInfo.Source], dicNickInfo[ChatInfo.Dest]);
 52             this.Text = string.Format("{0}:{1}", this.Text, title);
 53             //初始化客户端连接
              this.tcpClient = new TcpClient(AddressFamily.InterNetwork);
 55             bufferRead = new byte[this.tcpClient.ReceiveBufferSize];
 56             this.tcpClient.BeginConnect(ChatInfo.IP, ChatInfo.PORT, new AsyncCallback(RequestCallback), null);
 57           
 58         }
 59 
 60         /// <summary>
 61         /// 异步请求链接函数
 62         /// </summary>
 63         /// <param name="ar"></param>
          private void RequestCallback(IAsyncResult ar) {
 65             this.tcpClient.EndConnect(ar);
 66             this.lblStatus.Text = "连接服务器成功";
 67             //获取流
 68             stream = this.tcpClient.GetStream();
 69             //先发送一个连接信息
 70             string text = CommonVar.LOGIN;
 71             byte[] buffer = PackHelper.GetSendMsgBytes(text,ChatInfo.Source,ChatInfo.Source);
 72             stream.BeginWrite(buffer, 0, buffer.Length, new AsyncCallback(WriteMessage), null);
 73             //只有stream不为空的时候才可以读
 74             stream.BeginRead(bufferRead, 0, bufferRead.Length, new AsyncCallback(ReadMessage), null);
 75         }
 76 
 77         /// <summary>
 78         /// 发送信息
 79         /// </summary>
 80         /// <param name="sender"></param>
 81         /// <param name="e"></param>
 82         private void btnSend_Click(object sender, EventArgs e)
 83         {
 84             string text = this.txtMsg.Text.Trim();
 85             if( string.IsNullOrEmpty(text)){
 86                 MessageBox.Show("要发送的信息为空");
 87                 return;
 88             }
              byte[] buffer = ChatInfo.GetSendMsgBytes(text);
 90             stream.BeginWrite(buffer, 0, buffer.Length, new AsyncCallback(WriteMessage), null);
 91             this.rtAllMsg.AppendText(string.Format("\r\n[{0}]", dicNickInfo[ChatInfo.Source]));
 92             this.rtAllMsg.SelectionAlignment = HorizontalAlignment.Right;
 93             this.rtAllMsg.AppendText(string.Format("\r\n{0}", text));
 94             this.rtAllMsg.SelectionAlignment = HorizontalAlignment.Right;
 95         }
 96 
 97     
 98         /// <summary>
 99         /// 异步读取信息
100         /// </summary>
101         /// <param name="ar"></param>
102         private void ReadMessage(IAsyncResult ar)
103         {
104             if (stream.CanRead)
105             {
106                 int length = stream.EndRead(ar);
107                 if (length >= 1)
108                 {
109 
110                     string msg = string.Empty;
111                     msg = string.Concat(msg, Encoding.UTF8.GetString(bufferRead, 0, length));
112                     //处理接收的数据
113                     string error = string.Empty;
114                     ChatMessage t = PackHelper.ParsePack<ChatMessage>(msg, out error);
115                     if (string.IsNullOrEmpty(error))
116                     {
117                         this.rtAllMsg.Invoke(new Action(() =>
118                         {
119                             this.rtAllMsg.AppendText(string.Format("\r\n[{0}]", dicNickInfo[t.header.source]));
120                             this.rtAllMsg.SelectionAlignment = HorizontalAlignment.Left;
121                             this.rtAllMsg.AppendText(string.Format("\r\n{0}", t.info));
122                             this.rtAllMsg.SelectionAlignment = HorizontalAlignment.Left;
123                             this.lblStatus.Text = "接收数据成功!";
124                         }));
125                     }
126                     else {
127                         this.lblStatus.Text = "接收数据失败:"+error;
128                     }
129                 }
130                 //继续读数据
131                 stream.BeginRead(bufferRead, 0, bufferRead.Length, new AsyncCallback(ReadMessage), null);
132             }
133         }
134 
135         /// <summary>
136         /// 发送成功
137         /// </summary>
138         /// <param name="ar"></param>
139         private void WriteMessage(IAsyncResult ar)
140         {
141             this.stream.EndWrite(ar);
142             //发送成功
143         }
144 
145         /// <summary>
146         /// 页面关闭,断开连接
147         /// </summary>
148         /// <param name="sender"></param>
149         /// <param name="e"></param>
150         private void FrmMain_FormClosing(object sender, FormClosingEventArgs e)
151         {
152             if (MessageBox.Show("正在通话中,确定要关闭吗?", "关闭", MessageBoxButtons.YesNo) == DialogResult.Yes)
153             {
1                 e.Cancel = false;
155                 string text = CommonVar.QUIT;
156                 byte[] buffer = ChatInfo.GetSendMsgBytes(text);
157                 stream.Write(buffer, 0, buffer.Length);
158                 //发送完成后,关闭连接
159                 this.tcpClient.Close();
160 
161             }
162             else {
163                 e.Cancel = true;
1             }
165         }
166     }
167 }
View Code

备注:本示例中,所有的建立连接,数据接收,发送等都是采用异步方式,防止页面卡顿。

源码链接

备注

每一次的努力,都是幸运的伏笔。

转载于:https://www.cnblogs.com/hsiang/p/11530691.html

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